Gaming

Xbox CEO Asha Sharma Says Xbox Will Not Survive If It Only Revives the Past

Asha Sharma is betting Xbox's survival on billion-dollar franchises — and on inventing the next ones.

Halo: Campaign Evolved Credit: Xbox Game Studios

Xbox's future depends on inventing new worlds, not just revisiting old ones. That was the message Xbox CEO Asha Sharma delivered to employees at an internal town hall, where she paired a full-throated commitment to the division's biggest franchises with a blunt warning about relying on them.

Transcripts from the town hall, shared with Windows Central by multiple sources, show Sharma acknowledging that content is where employees are seeing the most change as the division is reshaped. She then laid out a two-track strategy — grow the giants, but keep inventing. "We're backing our strongest franchises," Sharma said. "I want our great games to become great global billion-dollar franchises." She added that she wants Xbox to "continue to create enduring new IP," warning, "We will not survive if we only revive on the past." Sharma argued Xbox has to find new ways — and the courage — to invent IP that reaches new sets of audiences, even as it backs its strongest franchises hardest.

The franchises at the center of that push include Fallout, Call of Duty, World of Warcraft, and Candy Crush, all flagged for renewed attention under the restructuring. The town hall also touched on growing King and the casual gaming market, simplifying Xbox's studio operations, and moving titles such as Halo and Sea of Thieves under the Activision banner, with further organizational changes possibly still to come.

The remarks land in the middle of the most aggressive overhaul in Xbox's history. Since taking over earlier this year, Sharma has enacted sweeping layoffs — roughly 1,600 roles were eliminated in the July restructuring alone — and parted ways with several studios, with Compulsion Games and Double Fine becoming independent and teams reorganized under the Activision and Bethesda banners. Halo now sits under Activision's stewardship, while Obsidian has been put to work on a new Fallout under Bethesda.

That context gives Sharma's new IP pledge an obvious tension: many of the studios Xbox just cut loose — Double Fine, Compulsion, Ninja Theory — built their reputations on exactly the kind of original, distinctive games Sharma says Xbox still needs. Which remaining teams will get the funding and time to build the next enduring franchise is the unanswered question hanging over the strategy.

The near-term slate still leans heavily on established names, with Forza Horizon, Halo, and Gears of War anchoring this year ahead of Call of Duty: Modern Warfare 4 later this month, and a new Fable plus inXile's Clockwork Revolution slated for next year. Partnerships with Hideo Kojima on OD and Physint offer one path to fresh IP, albeit through outside creators rather than Xbox's own studios.

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Sharma has previously denied that Microsoft could sell off the gaming division, and her town hall remarks suggest the plan is to rebuild it around a simple bet: the past pays the bills, but only invention keeps Xbox alive.

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Megan Carla (93 Articles Published)